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Research That Inspired Immergo:

  • [J9] Aviv Elor, Samantha Conde, Michael Powell, Ash Robbins, Nancy N. Chen, and Sri Kurniawan. "Physical Therapist Impressions of Telehealth and Virtual Reality Needs Amidst a Pandemic," Frontiers in Virtual Reality (2022). doi: 10.3389/frvir.2022.915332

  • [J8] Michael Powell, Aviv Elor, Ash Robbins, Sri Kurniawan, and Mircea Teodorescu. "Predictive Shoulder Kinematics of Rehabilitation Exercises Through Immersive Virtual Reality." IEEE Access 10 (2022): 25621-25632. doi: 10.1109/ACCESS.2022.3155179

  • [J7] Ash Robbins, Mel Ho, and Mircea Teodorescu. "Model-free dynamic control of robotic joints with integrated elastic ligaments." Robotics and Autonomous Systems (2022): 104150. doi: 10.1016/j.robot.2022.104150

  • [J6] Aviv Elor, Michael Ora Powell, Evanjelin Mahmoodi, Mircea Teodorescu, and Sri Kurniawan. "Gaming Beyond the Novelty-Effect of Immersive Virtual Reality for Physical Rehabilitation." IEEE Transactions on Games (TOG, 2021). doi:10.1109/TG.2021.3069445

  • [J5] Aviv Elor and Sri Kurniawan. "The Ultimate Display For Physical Rehabilitation: A Bridging Review on Immersive Virtual Reality." Frontiers in Virtual Reality (2020). doi: 10.3389/frvir.2020.585993

  • [J3] Michael Powell, Aviv Elor, Mircea Teodorescu, and Sri Kurniawan. "Openbutterfly: Multimodal rehabilitation analysis of immersive virtual reality for physical therapy." American Journal of Sports Science and Medicine 8, no. 1 (2020): 23-35.

  • [J2] Aviv Elor, Mircea Teodorescu, and Sri Kurniawan. "Project star catcher: A novel immersive virtual reality experience for upper limb rehabilitation." ACM Transactions on Accessible Computing (TACCESS) 11, no. 4 (2018): 1-25.

  • [J1] Steven Lessard, Pattawong Pansodtee, Ash Robbins, James M. Trombadore, Sri Kurniawan, and Mircea Teodorescu. "A soft exosuit for flexible upper-extremity rehabilitation." IEEE Transactions on Neural Systems and Rehabilitation Engineering 26, no. 8 (2018): 1604-1617.

  • [C6] Aviv Elor and Sri Kurniawan. "Deep Reinforcement Learning in Immersive Virtual Reality Exergame for Agent Movement Guidance." In 2020 IEEE 8th International Conference on Serious Games and Applications for Health (SeGAH), pp. 1-7. IEEE, 2020.

  • [C5] Aviv Elor and Samantha Conde. "Exploring the Creative Possibilities of Infinite Photogrammetry through Spatial Computing and Extended Reality with Wave Function Collapse." In 2020 11th International Conference on Computational Creativity (ICCC), Casual Creators Workshop, 2020.

  • [C4] Aviv Elor and Asiiah Song. "iSAM: Personalizing an Artificial Intelligence Model for Emotion with Pleasure-Arousal-Dominance in Immersive Virtual Reality." In 2020 15th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2020)(FG), pp. 583-587.

  • [C3] Aviv Elor, Steven Lessard, Mircea Teodorescu, and Sri Kurniawan. "Project Butterfly: Synergizing Immersive Virtual Reality with Actuated Soft Exosuit for Upper-Extremity Rehabilitation." In 2019 IEEE Conference on Virtual Reality and 3D User Interfaces (VR), pp. 1448-1456. IEEE, 2019.

  • [C2] Aviv Elor, Sri Kurniawan, and Mircea Teodorescu. "Towards an immersive virtual reality game for smarter post-stroke rehabilitation." In 2018 IEEE International Conference on Smart Computing (SMARTCOMP), pp. 219-225. IEEE, 2018.

  • [C1] Steven Lessard, Pattawong Pansodtee, Ash Robbins, Leya Breanna Baltaxe-Admony, James M. Trombadore, Mircea Teodorescu, Adrian Agogino, and Sri Kurniawan. "Crux: A compliant robotic upper-extremity exosuit for lightweight, portable, multi-joint muscular augmentation." In 2017 International Conference on Rehabilitation Robotics (ICORR), pp. 1633-1638. IEEE, 2017.